![]() This will save hard drive space and download/install time. So uncheck all the extras and just install the basic package. You don't need the extras for basic work with Unity (although you might want them for other reasons). Visual Studio is rather large and comes with many extras. To follow along with this article please download and install: With previous versions you needed to install the UnityVS package ( who were acquired by Microsoft). Unity 5.2 has built-in support for Visual Studio. You'll have at your disposal all the lovely Visual Studio features such as intellisense, refactoring tools, nuget (which I'll cover in my next article) and the many useful plugins that are available for Visual Studio. When up and running you'll use Visual Studio to edit and debug your code. Unity 5.2 and Visual Studio Community make an awesome combo. ![]() Not only is it my personal favorite, but it is commonly considered to be one of the best IDEs. This isn't something I want to cover in this article, so I'll just say that I've been using Visual Studio for a long time. So you might be asking, why use Visual Studio instead of MonoDevelop? I'm not sure I can answer this question without swearing. I'm using Unity 5.2.1f1 64 bit (and as I'm writing this a new point release is already out) and Visual Studio Community 2015. I've tested this on a fresh PC install with Windows 7 (SP1 and latest updates). ![]() If you already know how to do that then this article isn't for you. This article will help get you started using Visual Studio 2015 in combination with Unity 5.2.
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